Chess and Go were child’s play. Now A.I. is winning at capture the flag. Will such skills translate to the real world?
In a paper published on Thursday in Science (and previously available on the website arXiv before peer review), the researchers reported that they had designed automated “agents” that exhibited humanlike behavior when playing the capture the flag “game mode” inside Quake III. These agents were able to team up against human players or play alongside them, tailoring their behavior accordingly.
“They can adapt to teammates with arbitrary skills,” said Wojciech Czarnecki, a researcher with DeepMind, a lab owned by the same parent company as Google.
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